AI Insights · Timothy · July 2022
Top 5 City Building Games on Android in New Zealand Q2 2022
Discover the performance trends of the top 5 city building games on the Android platform in New Zealand during Q2 2022. Metrics include weekly downloads, revenue, and active users.
In Q2 2022, the top 5 city building games on the Android platform in New Zealand exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics based on data from Sensor Tower.
Merge County from Microfun Limited saw a steady weekly revenue, peaking at approximately $3.2K in the final week of May. Weekly downloads showed a significant decline, starting from 558 in late March and dropping to 145 by the end of June. The game’s weekly active users decreased from 1.2K to 882 over the quarter.
Trading Legend by 37GAMES Interactive Entertainment experienced a notable peak in weekly revenue, reaching about $3.9K in mid-April before tapering off to $2.5K by the end of June. Weekly downloads also saw a drop, starting at 475 and falling to zero in the last three weeks of the quarter. Active users fluctuated, peaking at 1K in mid-May and declining to 650 by the end of June.
Land of Empires: Immortal from Nuverse had a steady increase in weekly revenue, peaking at around $1.8K in mid-May. Weekly downloads showed moderate growth, reaching a high of 253 in late May. The game’s active users also increased, peaking at 189 in late May before slightly decreasing to 101 by the end of June.
SimCity BuildIt by ELECTRONIC ARTS demonstrated consistent revenue growth, with a peak of approximately $1.1K in the last week of June. Weekly downloads remained relatively stable, fluctuating between 120 and 223. The game maintained a steady number of active users, ranging from 1.9K to 2.3K throughout the quarter.
Trailer Park Boys: Greasy Money from East Side Games Studio showed a decline in weekly revenue, starting at $894 and ending at $577. Weekly downloads were minimal, with a few small spikes but mostly zero. Active users saw a slight decline from 315 to 252 over the quarter.
For more detailed insights and data on these games, visit Sensor Tower.